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Neanderthal wooden tools from Spain found preserved in stone

9 October 2026 at 22:34

The Stone Age owes its name to tools that survived to our time. The material early humans worked with most, though, was probably wood because it is so much easier to process. Unfortunately, we know very little about Paleolithic woodwork because wood rots relatively quickly. But at Abric Romaní, a rock shelter in Capellades, west of Barcelona, mineral-rich water coated wooden Neanderthal tools in a limestone-like crust. When wood rotted away, it left behind hollow molds that faithfully reflect its shape.

In a recent Science Advances study, a team of Spanish archaeologists has cataloged 597 wooden remains from Neanderthal living areas dating from 62,000 to 40,000 years ago. They found spears, digging sticks, bark trays, parts of shelters, and a club unlike anything seen before, suggesting Neanderthals were likely much more than just Homo sapiens’ dumber cousins.

Beyond hunting gear

The oldest wooden artifacts we have are mostly weapons. They include spears from a German town called Schöningen, a spear tip from Clacton-on-Sea in England, and the spear found alongside an elephant skeleton in Lehringen, Germany. Most came from waterlogged sediments, where a lack of oxygen slowed decay.

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© Gerard Campeny / IPHES-CERCA

With most information hidden, the game Stratego had stumped AI—until now

1 October 2026 at 16:28

Deep Blue took down Garry Kasparov at chess in 1997, AlphaGo beat Lee Sedol at Go in 2016, and poker bots have been beating professionals for years. But one classic game called Stratego held out. Even DeepMind, with its exceptional budget, couldn't build a machine that reliably beat the best human players.

Now, a team of researchers from Carnegie Mellon, MIT, New York University, and Stanford University has done it. Their AI, called Ataraxos, beat Pim Niemeijer, arguably the best Stratego player of all time, 15 games to one, with four draws. And it took just 16 GPUs and a few thousand dollars to train it.

Hidden armies

In Stratego, each player gets 40 pieces representing military ranks, from a marshal down to a spy, plus bombs and a flag. You win by capturing the opponent's flag. Your opponent knows where your pieces are, but not what they are. Identities are revealed only when two pieces collide in battle—the weaker one is removed, and the identity of the winner is revealed. That makes Stratego an imperfect-information game, just like poker, which computers cracked years ago. “There's something super distinctive about Stratego, which is that it is a massive amount of hidden information that unfolds over a very long time scale,” said Eugene Vinitsky, a researcher at NYU and co-author of the study.

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A local network of implants uses your body as the wiring

30 September 2026 at 21:06

Most implants like pacemakers and insulin pumps work in isolation. To help them coordinate with each other, a team of Georgia Tech researchers built a networking system that sends signals through body tissue instead of antennas and radio waves.

Radio problems

Implants that communicate today mostly rely on radio protocols like Bluetooth Low Energy or near-field communication (NFC). Both are a poor fit for in-body data transfer, says Alex Abramson, a Georgia Tech engineer and co-author of the new study.

The first problem is power. “If you want an implant to remain in an active state such that it can respond within milliseconds, it's very difficult to do that with the Bluetooth system,” Abramson said. According to the paper, Bluetooth components, when they’re activated, can cut an implant's battery life by up to 90 percent.

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© Arturo Peña Romano Medina

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