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β€œSoftware is over”: Bold AI developer takes aim at Adobe with open source clones

7 October 2026 at 21:56

For a while, those hoping to avoid the difficulty and expense of dealing with Adobe's Creative Suite have been able to use several free and/or open source alternatives that replicate some or all of those capabilities. Now, one developer is using AI-powered reverse engineering to mimic the look, feel, and functionality of Adobe's well-known software with what he hopes will soon be perfect fidelity.

Artcraft got its start last year as a "controllable AI for artists" that allows for precise post-generation editing of AI-crafted images and videos. Over the weekend, though, the brand debuted its pivot to a suite of seven open source apps recreating the user interface and tools found in Adobe's Photoshop, Illustrator, Premiere, Lightroom, After Effects, InDesign, and Acrobat Pro.

In announcing those new apps on Reddit earlier this week, software developer Brandon Thomas said he used Anthropic's Claude Opus 5.5 to create "clean-room replacements" for Adobe's closed source software in Rust (with WebAssembly versions available for use in a browser). And while commenters on Hacker News and elsewhere have taken pains to point out the new software's many current shortcomings, Thomas makes the grandiose promise that the current "super early alpha" state will soon lead to something just as functional as anything Adobe has ever put out.

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Β© Artcraft

PS5 emulation is suddenly making big strides on PC

1 October 2026 at 11:30

For a long time, PC gamers could access many PlayStation 5 games only if the publisher invested in a bespoke port (something Sony has recently said it will be scaling back). Now, though, rapid advancements in PS5 emulators and other tools are making recent PlayStation titles increasingly playable on generic PCs.

SharpEmu was the first of these emulators, advancing from a "very early alpha stage" in May to a current state that can "load the eboot.bin of real games, execute native CPU instructions, and partially handle GPU-related functionality." The most recent release boasts 10 tested games that reach a "playable" state, including six that developer CursedIfElse says are "fully playable at 60 fps." That includes simple 2D games like Tetris Forever but also 3D titles like Astro Bot and the PS5 Demon's Souls remaster running at playable frame rates.

"SharpEmu has prioritized hardware accuracy from the very beginning, and we’re finally starting to see that investment pay off," CursedIfElse wrote on social media this week. "It was built completely from scratch, and this is how far we’ve come."

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Β© Youtube / PSXTech

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